Kaveh Azartash holds a PhD in Biomedical Engineering from University of California, Irvine with a focus on Vision Science. Kaveh’s career has been focused on innovating software applications in the neuroscience and now artificial intelligence domain. He co-founded KidSense.ai in 2015 after realizing children are unable to effectively communicate with the technology around them through voice.
In this episode you will learn:
The story of how KidSense.ai was started
Kaveh’s professional and academic background
The key components of voice recognition software for kids
How AIs can recognize changes in kids’ speech patterns over time
How KidSense.ai’s model can be applied to other challenges in voice recognition, like speech impediments or non-native English speakers
How KidSense.ai maintains privacy and data security
The data collection process required to develop complex AI models that mature overtime
Both the acoustic and language components that are behind a voice recognition software
Why these new AI technologies are considered valuable
How does Google make successful products when their users are infinitely diverse? Head of Product and Business Inclusion at Google, Reena Jana, shares in this episode the ways that this tech giant takes an inclusive approach to serve its users and be sensitive to different cultural norms. Reena shares how some of Google’s best products were modified and improved through inclusive design and research practices. She describes the innovative AI technology that Google is using to help with product inclusion and make the products better for everyone who uses them. She also shares with Sheana some of the challenges they’ve faced along the way.
In this episode of Innovation For All Podcast, we talk to Jake Kahana, founder of Bettvr With Age and Caveday. Jake shares these two projects that look very different on the surface. In fact, they are united by a common goal: to demonstrate the social impact of technology. Discover how Virtual Reality (VR) can be therapeutic for seniors, why the typical 9-5 work day is a complete fallacy, and how to manage remote teams effectively. You’ll enjoy this episode if you are interested in VR or modernizing the workplace.
The difference between a social impact agency and cost marketing agency
The challenges in producing and distributing VR films
2 significant limitations for senior citizens: mobility and finances
The Impact of Bettvr With Age
Physical and mental therapy using VR
What is Caveday?
How to improve your relationship to work
The dangers of overwork
How to communicate with a remote team
How important is establishing rules around communication, scheduling and productivity inside a team
3 Things you need when you work – accountability, motivation, and support
Resources your team can use to increase productivity
Undoubtedly, technology isn’t just for the young. It is for all ages – even seniors. This is what Jake is proving to exhibit in his Bettvr with Age project where he produces VR films for senior citizens. Seniors can still experience places and activities that their old age won’t permit them to do and visit through VR.
We also discuss the science of productivity. Through Caveday, Jake and his team are able to organize pieces of training for individuals and companies on how to do deep work since no one taught us how to work. There are ways you can improve your relationship to work to be productive and also avoid overworking. Jake identifies specific resources you can use to support your team’s productivity and happiness.
In this episode of Innovation for All, host Sheana Ahlqvist talks to Dr. Jutta Treviranus, Director of the Inclusive Design Research Centre at OCAD University in Toronto. Dr. Treviranus explains how traditional approaches to business, design practices, and research can results in suboptimal or unfair systems. They discuss what inclusive design is, why it is so important, and how we can design systems that accommodate everyone.
Dr. Treviranus also reimagines the future of education. They cover her efforts to incorporate inclusivity into the current change-resistant educational system, her “Unlearning and Questioning” course, and her most recent project: developing a lab school for inclusive life-long learning.
• How to use AR to combine real data with simulated data to create and experience new, imagined futures • What is the Pareto Principle (80/20 Principle)? • What are the real world consequences of ignoring the “20%”? • What is the Cobra Effect?